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	<id>https://vi.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Matthewjohnson</id>
	<title>Board Game Arena - Đóng góp của người dùng [vi]</title>
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	<updated>2026-09-30T12:38:37Z</updated>
	<subtitle>Đóng góp của người dùng</subtitle>
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	<entry>
		<id>https://vi.doc.boardgamearena.com/index.php?title=Tips_veggiegarden&amp;diff=3447</id>
		<title>Tips veggiegarden</title>
		<link rel="alternate" type="text/html" href="https://vi.doc.boardgamearena.com/index.php?title=Tips_veggiegarden&amp;diff=3447"/>
		<updated>2019-04-24T03:36:16Z</updated>

		<summary type="html">&lt;p&gt;Matthewjohnson: Created page with &amp;quot;The 9th card you take has no effect on the board state, just pick the one that will give you the most points. The row is not refreshed after you pick. (I&amp;#039;m sure nobody will ev...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The 9th card you take has no effect on the board state, just pick the one that will give you the most points. The row is not refreshed after you pick. (I&#039;m sure nobody will ever read these tips anyway, since the strategy tips are almost always blank. I&#039;m mostly putting this here for my own reference since the rules summary on BGA for this game is so incomplete.)&lt;br /&gt;
&lt;br /&gt;
As to actual tips:&lt;br /&gt;
It goes without saying you should aim to have at least one of every card, because that 10 points can decide the game.&lt;br /&gt;
&lt;br /&gt;
If you want a card, but don&#039;t want it&#039;s ability, you may still be able to do a move that doesn&#039;t change the board state. For example, you can swap a potato for another potato and nothing actually changes.&lt;/div&gt;</summary>
		<author><name>Matthewjohnson</name></author>
	</entry>
	<entry>
		<id>https://vi.doc.boardgamearena.com/index.php?title=Tips_yatzy&amp;diff=3419</id>
		<title>Tips yatzy</title>
		<link rel="alternate" type="text/html" href="https://vi.doc.boardgamearena.com/index.php?title=Tips_yatzy&amp;diff=3419"/>
		<updated>2019-04-06T02:22:39Z</updated>

		<summary type="html">&lt;p&gt;Matthewjohnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;N.B. You choose the dice to re-roll, instead of choosing the dice to keep. Not only is that backwards from every other implementation I&#039;ve ever played, it is backwards to how you think about your turn.&lt;br /&gt;
&lt;br /&gt;
I realize this isn&#039;t exactly strategy, but on the off-chance somebody reads this who hasn&#039;t played the game before, it might save them ruining their very first turn of the game.&lt;/div&gt;</summary>
		<author><name>Matthewjohnson</name></author>
	</entry>
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