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(Add the card list. All players should know the card list before playing.) |
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Dòng 43: | Dòng 43: | ||
<li>Acclimatization cards (Blue)</li> | <li>Acclimatization cards (Blue)</li> | ||
{| class="wikitable" | {| class="wikitable" style="border-spacing: 2px; border: 1px solid darkgray;" | ||
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! scope="row" style="width: 50pt; text-align: center;" | Points | ! scope="row" style="width: 50pt; text-align: center;" | Points | ||
Dòng 62: | Dòng 62: | ||
<li>Movement cards (Green)</li> | <li>Movement cards (Green)</li> | ||
{| class="wikitable" | {| class="wikitable" style="border-spacing: 2px; border: 1px solid darkgray;" | ||
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! scope="row" style="width: 50pt; text-align: center;" | Points | ! scope="row" style="width: 50pt; text-align: center;" | Points | ||
Dòng 79: | Dòng 79: | ||
<li>Rope cards (Green)</li> | <li>Rope cards (Green)</li> | ||
{| class="wikitable" | {| class="wikitable" style="border-spacing: 2px; border: 1px solid darkgray;" | ||
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! scope="row" style="width: 50pt; text-align: center;" | Points | ! scope="row" style="width: 50pt; text-align: center;" | Points |
Phiên bản lúc 15:52, ngày 2 tháng 8 năm 2016
Turn Summary
- Card Selection
- Each player plays 3 cards face down.
- Players reveal them simultaneously.
- Risk Tokens
- The player with the most movement points takes a risk token. In case of a tie, no one takes a risk token.
- Another risk token is revealed if needed.
- Action Phase
- Players move their climbers using their played (green) cards.
- Placing a tent costs the same as the cost to enter that space.
- Players increase their climbers' acclimatization level using their played (blue) cards.
- The player with a risk token must suffer the consequences and either reduce their movement by that amount or, if they choose not to, subtract acclimatization points from a climber who had one or more cards assigned to this turn.
- Each climber's newly gained victory points are marked on the victory point track.
- Note the influence of weather on movement (only in winter weather)!.
- Acclimatization Checks
- Add/subtract acclimatization according to each climber's current space.
- A tent of the player's color adds +1 to acclimatization.
- Subtract acclimatization resulting from the current weather, if in the affected altitude zone.
- If acclimatization exceeds 6, it is reduced back to 6.
- If acclimatization drops below 1, the climber dies, losing any VP gained.
- End of Turn
- The starting player marker passes to the left.
- The weather marker moves to the next space.
- Draw 3 cards to have 6 again.
Cardlist
Total: 18 cards
- Acclimatization cards (Blue)
- Movement cards (Green)
- Rope cards (Green)
Points | 3 | 2 | 1 | 0 | |
---|---|---|---|---|---|
Quantity | 1 | 1 | 2 | 1 | Total: 5 |
Points | 3 | 2 | 1 | |
---|---|---|---|---|
Quantity | 2 | 3 | 5 | Total: 10 |
Points | 2|3 | 1|3 | 1|2 | |
---|---|---|---|---|
Quantity | 1 | 1 | 1 | Total: 3 |