This is a documentation for Board Game Arena: play board games online !
Khác biệt giữa bản sửa đổi của “Create a game in BGA Studio: Complete Walkthrough”
Không có tóm lược sửa đổi |
Không có tóm lược sửa đổi |
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Dòng 27: | Dòng 27: | ||
[http://en.studio.boardgamearena.com/#!projects Check the list of current projects] | [http://en.studio.boardgamearena.com/#!projects Check the list of current projects] | ||
Even if you see few projects with name of the game they may not be active. There are a lot abandoned game projects. If its not clear by the status, post to Developers forum as ask if anybody actively working on the project, and at the same time ask admins to send you graphics for that game if they have it (yeah on the forum, there is better chance of them seeing you post on the forum then in email). | Even if you see few projects with name of the game they may not be active. There are a lot abandoned game projects. If its not clear by the status, post to Developers forum as ask if anybody actively working on the project, and at the same time ask admins to send you graphics for that game if they have it (yeah on the forum, there is better chance of them seeing you post on the forum then in email). | ||
== Obtaining game graphics == | |||
If you developing a game from Available Licenses games, ask the admins to send you graphics, but don't rely on that. It will likely fail. But if you posted on forum and waiting for an answer you can proceed to next step - project creation. | |||
If you don't get original graphics you go to '''Scavenger Hunt''' | |||
* If you developing a public domain card game you can borrow standard cards graphics from hearts project (see [[Tutorial hearts]]). | |||
* Standard game pieces - meeples, cubes, dice can be found here https://github.com/elaskavaia/bga-sharedcode/tree/master/img | |||
* Go to boardgamegeek.com and obtain 3D game box image, 2D box image, andif you lucky they also sometime have boards and token scans in "Game Pieces" section of Images | |||
* If that fail google "boardgame <name>" and check Images section | |||
Once you get the graphics one way or another you have to massage it to fit in the BGA criteria, which usually involves | |||
* If publisher sends graphics in one token/card per file mode, you have to stitch them in sprite and scale down | |||
* For non square tiles and game pieces you need transparency | |||
* Usually you chop off scoring "ring" around the board of the game since scoring track not need to be visualised this way online | |||
More details about graphics requirements can be found here [[Game art: img directory]]. |
Phiên bản lúc 21:49, ngày 4 tháng 6 năm 2017
THIS PAGE IS WORK IN PROGRESS
Introduction
This document is not a tutorial, but step by step instructions on how to build your own first game adaptation using BGA Studio framework.
Before you read this material, you must:
- Read the overall presentations of the BGA Studio.
- Some-what know the languages used by BGA Studio: PHP, SQL, HTML, CSS, Javascript
- Setup you development environment First Steps with BGA Studio
- Create a game using one the available tutorials. Don't bother with a new game if have not complete at least one of the tutorials.
If you stuck of have question about this tutorial post on BGA Developers forum.
If you uncomfortable posting on public forum you can send message directly to developers who post answers on that forum but NOT the BGA admins.
Selecting a First Game
For you first game you must either
- Select a game from Available Licenses
- Or from Public Domain
If you be able to successfully publish your first game, you would gain trust of BGA admins and they will be happy to assist you in obtaining license for game you really want to do. You can read more about game licenses on BGA Game licences page.
Once you selected the game but before creating a new project, please takes few seconds to check that someone is not already developing this game. If it is the case, maybe you can propose to join the project?
Check the list of current projects
Even if you see few projects with name of the game they may not be active. There are a lot abandoned game projects. If its not clear by the status, post to Developers forum as ask if anybody actively working on the project, and at the same time ask admins to send you graphics for that game if they have it (yeah on the forum, there is better chance of them seeing you post on the forum then in email).
Obtaining game graphics
If you developing a game from Available Licenses games, ask the admins to send you graphics, but don't rely on that. It will likely fail. But if you posted on forum and waiting for an answer you can proceed to next step - project creation.
If you don't get original graphics you go to Scavenger Hunt
- If you developing a public domain card game you can borrow standard cards graphics from hearts project (see Tutorial hearts).
- Standard game pieces - meeples, cubes, dice can be found here https://github.com/elaskavaia/bga-sharedcode/tree/master/img
- Go to boardgamegeek.com and obtain 3D game box image, 2D box image, andif you lucky they also sometime have boards and token scans in "Game Pieces" section of Images
- If that fail google "boardgame <name>" and check Images section
Once you get the graphics one way or another you have to massage it to fit in the BGA criteria, which usually involves
- If publisher sends graphics in one token/card per file mode, you have to stitch them in sprite and scale down
- For non square tiles and game pieces you need transparency
- Usually you chop off scoring "ring" around the board of the game since scoring track not need to be visualised this way online
More details about graphics requirements can be found here Game art: img directory.