This is a documentation for Board Game Arena: play board games online !
Khác biệt giữa bản sửa đổi của “Counter”
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(Created page with " == Dependency == At first, don't forget to add "ebg/counter" as a dependency: // in you game js define([ "dojo","dojo/_base/declare", "ebg/core/gamegui", ...") |
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(Không hiển thị 11 phiên bản của 4 người dùng ở giữa) | |||
Dòng 3: | Dòng 3: | ||
== Dependency == | == Dependency == | ||
Don't forget to add "ebg/counter" as a dependency: | |||
// in you game js | // in you game js | ||
Dòng 10: | Dòng 9: | ||
"dojo","dojo/_base/declare", | "dojo","dojo/_base/declare", | ||
"ebg/core/gamegui", | "ebg/core/gamegui", | ||
"ebg/counter" /// <==== HERE | "ebg/counter" /// <==== HERE], | ||
], | |||
== Setup a counter == | |||
<pre> | |||
player.handSizeCounter = new ebg.counter(); | |||
player.handSizeCounter.create('hand_size_player_' + player_id); | |||
</pre> | |||
== | == Update counter == | ||
<pre> | |||
player.handSizeCounter.setValue(player.handSize); | |||
</pre> | |||
== Players panels == | == Players panels == | ||
Dòng 27: | Dòng 28: | ||
=== Adding stuff to player's panel === | === Adding stuff to player's panel === | ||
First, create a new JS template string in your template (tpl) file. | |||
From the ''Gomoku'' example: | |||
<pre> | <pre> | ||
var jstpl_player_board = '\<div class="cp_board">\ | var jstpl_player_board = '\<div class="cp_board">\ | ||
Dòng 36: | Dòng 38: | ||
</pre> | </pre> | ||
Then, | Then, add this piece of code in the '''setup''' function of your JS file to add this template to each player panel: | ||
<pre> | <pre> | ||
Dòng 50: | Dòng 52: | ||
</pre> | </pre> | ||
Often, you have to distinguish between the current player and other players. In this case, create another JS template (ex: jstpl_otherplayer_board) and use it where "player_id" is different than "this.player_id". | |||
Bản mới nhất lúc 16:46, ngày 1 tháng 2 năm 2019
Dependency
Don't forget to add "ebg/counter" as a dependency:
// in you game js define([ "dojo","dojo/_base/declare", "ebg/core/gamegui", "ebg/counter" /// <==== HERE],
Setup a counter
player.handSizeCounter = new ebg.counter(); player.handSizeCounter.create('hand_size_player_' + player_id);
Update counter
player.handSizeCounter.setValue(player.handSize);
Players panels
Adding stuff to player's panel
First, create a new JS template string in your template (tpl) file.
From the Gomoku example:
var jstpl_player_board = '\<div class="cp_board">\ <div id="stoneicon_p${id}" class="gmk_stoneicon gmk_stoneicon_${color}"></div><span id="stonecount_p${id}">0</span>\ </div>';
Then, add this piece of code in the setup function of your JS file to add this template to each player panel:
// Setting up player boards for( var player_id in gamedatas.players ) { var player = gamedatas.players[player_id]; // Setting up players boards if needed var player_board_div = $('player_board_'+player_id); dojo.place( this.format_block('jstpl_player_board', player ), player_board_div ); }
Often, you have to distinguish between the current player and other players. In this case, create another JS template (ex: jstpl_otherplayer_board) and use it where "player_id" is different than "this.player_id".