This is a documentation for Board Game Arena: play board games online !

Khác biệt giữa bản sửa đổi của “Troubleshooting”

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   }
   }
Here if $field is 0 there is no transition
Here if $field is 0 there is no transition
=== This game action is impossible right now ===
Check the game log. Usually your state does not define the action you trying to perform in 'possibeactions' array.
=== Unexpected error: This transition (playerTurn) is impossible at this state (42)
This is pretty self explanatory. Function nextState() takes transition name not a state name, so you probably did not
define this transition that the given state


== Game interface hangs during reload ==
== Game interface hangs during reload ==

Phiên bản lúc 23:35, ngày 18 tháng 6 năm 2016

Describing common errors which is hard to understand and debug

Game does not start at all

Undefined offset: 0 in table/table.game.php on line 830

You are likely calling self::getActivePlayerName () during setupNewGame()

Unexpected error: Wrong formatted data from BGA gameserver 1 (method: createGame): ...

This is generic message usually followed by exact position in your source code, and usually its syntax error in one of yours php script

Predefined server errors

Unexpected final state XX

The action function does not transition to any state, i.e.

 selectField($field) {
   self::checkAction ( 'selectField' );
   if ($field!=0) $this->gamestate->nextState ( 'next' );
 }

Here if $field is 0 there is no transition

This game action is impossible right now

Check the game log. Usually your state does not define the action you trying to perform in 'possibeactions' array.

=== Unexpected error: This transition (playerTurn) is impossible at this state (42)

This is pretty self explanatory. Function nextState() takes transition name not a state name, so you probably did not define this transition that the given state

Game interface hangs during reload

Showing "Application Loading..."

Javascript error: During pageload undefined no_stack_avail Script:

This error usually has no useful data, but it means you called somes API that require a callback and did not define callback function, i.e in dojo.connect, this.connectClass, dojo.subscribe, etc

     this.connectClass('field', 'onclick', 'onField'); // <-- onField is not defined